Rapid Fire! Rules

 

For those new to wargaming have a look at - RAPID FIRE! for Rookies
- a basic set of rules - just print and have a go!

Rule Book Contents:

  • 120 full-colour, custom-designed pages
  • Comprehensive basic and advanced rules sections
  • 15 pages of pictorial organisation charts for major nations
  • Vehicle and gun charts to support the above
  • Numbered rules set out in a clear order of play for easy reference
  • Rules explanation backed by 100 + photos and 30 diagrams
  • Two scenarios, that you can re-play, illustrating the rules in action
  • Advanced rules for everything from medical support to naval combat
  • Practical tips and hints to help you on the table-top
  • Some other questions you may have
  • To view a sample page click here
  • To view a sample order of battle click here
Rapid Fire rules front cover

Downloads to complement the rules:

Rapid Rule Responses

Points Values and VG Charts

Aircraft Charts

Playing Aids

Errata and Corrections

Download documents are in Adobe Acrobat (pdf) format. If you don't have one already a free pdf reader this can be downloaded from Adobe by clicking here and following their instructions. We have added dates on the downloads so you can easily determine if you have the most up to date version.
 
Rapid Rule Responses
Richard has produced a list of rule queries and our 'official' interpretations.

The list is a pdf which can be downloaded and printed.
Points Values and VG Charts
During the preparation of the new Rapid Fire! we had to decide how much space to devote to vehicle and gun lists, which although vital to games, take up a lot of space and may include large sections that are irrelevant to some players.

We decided to include VG charts giving details of the most common vehicles and guns used by the WWII Allied and German armies in June 1944 (the general theme of the new rule book), but to also provide more comprehensive lists on-line as a free resource.

As a result, in this section you will find full lists for the British / Commonwealth, American, German and Russian forces from 1939-1945, with more nations to follow in the near future. The lists will be regularly added to until we cover every weapon and mode of transport used by anyone, anywhere in WWII.

All VG charts follow basically the same layout as those in Rapid Fire! However, as we know that many players like to attach points values to each weapon, vehicle and unit, to help balance opposing forces and determine who has won or lost a game, we have also added points information to the on-line charts.


If you require gaming details or points values for any vehicles, guns or units that aren't included here please let us know. We may already have them in the pipe-line, and if not, we'll make sure there are added to the on-line information as soon as possible.

Click on the links below to download the relevant VG chart.
   

British and Commonwealth VG chart

German VG chart

 

 

American VG chart

Russian VG chart

 

 
Italian VG chart Japanese VG chart
   
Hungarian VG chart Romanian VG chart
   

General information about points values

 
   
Aircraft Charts

The following downloads contain information and Rapid Fire! capabilities (and points costs) of the aircraft that may be used.

Click on the nationality to view the relevant aircraft chart.

   
British aircraft German aircraft
   
American aircraft Russian aircraft
   
Italian aircraft Japanese aircraft
   
Hungarian aircraft Romanian aircraft
 
Playing Aids

Click here to download the playing aid described.

 
The Rapid Fire! playsheet  
 
The 'Risk Zone' template  
 
Questions that you may be thinking about the updated rulebook?
 
Is it just the same old rules?
No. The book is packed with loads of brand new rule systems, plus refinements of old ones, all carefully organised and clearly explained.
 
So, if I already use Rapid Fire! will I have to learn a whole new set of rules?
No. We think we've managed to keep the best of the old rules, blending them into a set that current users can quickly adapt to.
 
120 pages? Won't it be slower to play?

Nope. Rapid Fire! is all about fast play and the new set is no exception. We've used the extra space to make playing Rapid Fire! even easier and to give players more options.

 
Will there be 'grey' areas?

We've spent a lot of time making these rules ultra clear, without bogging them down in too much 'legal language'. The Order of Play tells you exactly when to apply each rule during the game, while the many photos, diagrams and tables - not to mention the play sheet - help you to understand the systems and start playing: fast.

 
The old set included some early war scenarios. Will this one?

We've concentrated on rules rather than scenarios in the new Rapid Fire! and have 'themed' the two demonstration games and the majority of the illustrations to the popular 1944 period. The rules, of course, cover the entire conflict: 1939-1945.

 
Am I 'on my own' once I've bought your rules?

We hope not. The newly revised Rapid Fire! web site will continue to grow and include playing aids, articles, news and masses of other material to enhance your games and wargames modelling. And Rapid Fire! is widely used, so finding opponents shouldn't be a problem.

 
Errata and Corrections
Even Steven Spielberg managed to get his beach defences the wrong way around in Saving Private Ryan and inevitably a small number of typing and formatting errors have come to light in the rule book and on the playsheet. These can be downloaded on the errata and corrections pdf file. The playsheet pdf download has been amended to remove these gremlins.


All material © 2003 - 2007 Colin Rumford and Richard Marsh
RAPID FIRE! is a registered trade mark